Lexigon: From iPhone to Android (Pt.2)

In part 1 of this posting I started to talked about porting my game Lexigon from iOS to Android.  Go and have a quick squint at part 1 to get an overview of porting from cocos2d to cocos2d-x.   Now I continue on with some of the technical points of porting. STRINGS Most things in … Continue reading

Lexigon: From iPhone to Android (Pt.1)

Our game Lexigon (Apple Store Link)  was written using Apple’s XCode in objective-C and using the 2d game library cocos2d.   Cocos2d is truely an excellent library, in short it gives you everything you need for game development, all the building blocks of a game.  It is written in objective-C and best of all it … Continue reading